Sampling along a ray

This visualization was for gaining an intuitive understanding of the task of ray sampling and ray casting. A crucial part of NERFs are the query points along a ray, and this visualization is meant to show how each pixel on the image plane is traced along a ray using the pinhole camera model. In addition, the visualization shows how the rays are casted in the camera and world frame, showing the rigid body transformation that is used for multi-view synthesis

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Inverse Kinematics